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The final mobile port (for now)

I actually finished on Sunday, but the final mobile port of Smiles is now sent. The port is for Samsung’s Bada mobile platform. I was pleasantly surprised how straight forward it was to get things up...

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A quick hello

Not much to say… okay, maybe there is, but I don’t want dwell on it. A random work in progress shot, showing the result of terrain generation, and an imported 3D model. No, this isn’t a game, just...

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It begins…

Smiles has wrapped, so yes sir, I am working on my new game. Let the AWESOME begin! Today I plowed through the massive task of finishing the redesign of my new build system, and moved the WIP game code...

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Premake: My new best friend (RE: MSVC & Xcode)

Alright, I’ve spammed the twitterverse enough. Here’s something I started playing with today, and finished just a few hours later, satisfied. Premake. In essence, it’s a build script and project file...

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On the Journey to Live Coding

This past couple weeks I’ve been busily working on architecting many little things (super important things) for my new game. One of the big things I really didn’t set out to do initially, but once I...

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Notes: Exporting .bullet data from Blender 2.5

Here’s some notes from my internal wiki. How to export .bullet data from a Blender 2.5x scene (awfully close to 2.6 now ‘eh). This might be as of Blender 2.57, and should continue to work well in to...

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Reinventing

Enough of this non-game talk. The past month has been extremely good for progress. I did not meet my goal for the month, but I’d be silly to complain. Yadda yadda ya. Against my better judgement, I’m...

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Ludum Dare Prototyping

I wont talk too much about how Ludum Dare itself went, as I’ve already done that over here. But in addition to running the event, I participated for the first time in a long time. The theme was...

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The Monday Report – Boxing Day “Dead Health Potion” Edition

Uh... I am concerned about what that potion would do to me if I drank it. (a typo/bug from today, hehe) Hello! This is quite possibly the last post I’ll do in 2011, so lets make with the goods! This...

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